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Antialiasing in static mode.

Home Forums Bug Reports and Feature Requests Antialiasing in static mode.

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  • #6016
    Philip Fong
    Customer

    I wish for this option that when the user stop interacting with the scene, antialiasing kicks in and possibly apply post effect like sketchfab.

    Post effect feature is great for story telling though I know it is heavy to load in mobile browser.

    #6028

    The problem with some extra anti-aliasing in WebGL is that it is implemented with post-process rendering stages which is always slow and can only be feasible if there a scene is completely static (no interactivity or animation). I also don’t like Sketchfab’s adaptive rendering style ;-)

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