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Annotation (not easy to use)

Home Forums Puzzles Annotation (not easy to use)

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Viewing 15 posts - 1 through 15 (of 16 total)
  • Author
    Posts
  • #4756
    vincent
    Customer

    Can I have a solution for add an annotation with a pad in a center of the brother. Look my picture to understand my needs. Thank your for your helps.

    #4758

    Hi,

    Recently we released a more flexible method for adding annotations. The Puzzle is located in the HTML category and is called bing elem. So you can define an arbitrary HTML container to follow 3D your object. You can also use HTML puzzles to setup the close button of the window.

    The HTML elements can be designed using external web design software or by hand and added to the main .html file of your app.

    Chief 3D Verger | LinkedIn | Twitter

    #4762
    vincent
    Customer

    Hi, I don’t want to follow my scene, just overlay the HTML container on top of the 3d scene. Bin element exist in Version 2.2.0 ?

    #4763

    I see. You don’t need the bind elem puzzle then. See our game example released with 2.4 version – it displays info window over the 3d scene.

    Chief 3D Verger | LinkedIn | Twitter

    #4764
    vincent
    Customer

    Which one dear Yuri,

    City
    Cube
    E-Learning
    External Call
    Farmers Journey
    Fb
    Htmlmixer
    International Text
    Lamp Animation
    Lines
    Materials
    Pbr
    Physics
    Recliner
    Refract
    Ring
    Spinner
    Teapot Heater
    Tween Camera
    X-Mas Scene 2017

    #4766

    It’s Farmers Journey :)

    Chief 3D Verger | LinkedIn | Twitter

    #4767
    vincent
    Customer

    There is no puzzle inside this exemple. What can I do understand ? :-(

    #4768

    The puzzles in that example are shifted to the right-bottom – just drag them out

    Chief 3D Verger | LinkedIn | Twitter

    #4769
    vincent
    Customer

    Not very my case study, there isn’t any overlay… if you have a other puzzle more easy. I am designer not a coder.

    #4773

    I’ll ask our designer to assist you :)

    Chief 3D Verger | LinkedIn | Twitter

    #4801
    vincent
    Customer

    I hope so ;-)

    #4806

    Hi, Vincent. I think the only way for you is to create an HTML element over the application and hide/show it on the click by changing div’s visibility like it made in farmer’s journey. You can create an html element using any visual html constructor (like webflow or google web designer) and using specific HTML for example Set Style puzzle set the Display to “None” (invisible) or “Block” (visible), as I did it in the Farmer’s Journey demo. Look how it made in webflow . You will need to create a specific ID for your DIV element, and the using Puzzle black to call this div by the name and setting a specific parameters to it. I’m not a coder, but theres no need to code just to understand the logic of the process. I’ll try to explain it step by step:
    1. You creating an HTML elements using any visual html editor.
    2. Enbed your application to it with this code <iframe src=”application_name.html” width=”100%” height=”100%” frameborder=”0″></iframe> – insert it somewhere in the body or a lowest div.
    3. Add a unic ID to all elements of your html site with wich will be created interation.
    3. Then put all this ready html site in the application folder.
    4. Then using html puzzles Set Sstyle – Display (Block/None) (don’t forget to theck the “In Doc” checkbox) you can change visibility of any elememt using it’s ID. You can study Farmer’s Journey or Teapot Heater puzzles for details.

    Co-founder and lead graphics specialist at Soft8Soft.

    #5216
    vincent
    Customer

    Hello Mikhail,
    I understood the steps, I work in the html for customise my Verge3D.
    But; I don’t understand the practice of the frame who’s appear at left (in the application Twen camera), It’s a not easy for the user.

    #5217

    I don’t understand the practice of the frame who’s appear at left (in the application Twen camera), It’s a not easy for the user.

    It’s not the best example. Better to create html page separately and then just call them using html puzzles like On Event to unhide already prepared divs or buttons.

    Co-founder and lead graphics specialist at Soft8Soft.

    #5257
    vincent
    Customer

    I progress on this way, I want to make a navigation in my 3D Modeling with panels, like the picture.
    But I want to break the access at my background 3D scene. Which puzzle can I take ?
    I imagine too, the scene is stopped

Viewing 15 posts - 1 through 15 (of 16 total)
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