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Add Physics Module, Existing Project?

Home Forums General Questions Add Physics Module, Existing Project?

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  • #43166
    jdhutchinson
    Customer

    Hi, I see we add physics module typically at the start of a project. How I can do this after already starting the project?

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    #43177

    Hi,

    you can add it manually by linking the physics JS module in the header of the .html file

    3D Verger, the CEO
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    #43235
    jdhutchinson
    Customer

    Thank you Yuri!

    Like the below?:
    <link rel=”physics?” type=”type?” href=”myawesomephysics.”>

    What are the exact credentials / link for this?

    #43255
    jdhutchinson
    Customer

    I am thinking that I need to copy physics.js from another project, such as the Physics app example, and then link to it like below?

    <script src=”physics.js”></script>

    #43387
    jdhutchinson
    Customer

    Hi Yuri, I’m having some problems with physics so far. I even copied all puzzles of the flag in the example ‘Physics’ project, but I’m getting unexpected results.

    The instructions before didn’t work so well for me either – adding in the script into the html made puzzles really weird – in fact for a time I got a blank grey screen which was really worrying. I had to use a backup. I also wasn’t sure if I need to add the WASM file too?

    • This reply was modified 1 month, 3 weeks ago by jdhutchinson.
    • This reply was modified 1 month, 3 weeks ago by jdhutchinson.
    • This reply was modified 1 month, 3 weeks ago by jdhutchinson.
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