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Cycles

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09 Oct 2018
By Yuri Kovelenov
1 Comment
Verge3D 2.8 for Blender/3ds Max Released

Verge3D 2.8 for Blender/3ds Max Released

Announcements3ds Max, Blender, Cycles, Puzzles, releases, Verge3D
This Verge3D release is out for both Blender and 3ds Max. Version 2.8 brings major improvements in the Puzzles editor, updates in the Wordpress plugin, support for custom split nodes and several new Cycles nodes and upgraded code examples. Puzzles Thanks to the feedback from our valued community, the Puzzles…
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07 Sep 2018
By Yuri Kovelenov
7 Comments
Verge3D 2.7 for Blender Released

Verge3D 2.7 for Blender Released

AnnouncementsBlender, Cycles, e-commerce, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. Version 2.7 brings new puzzles for loading files, replacing textures and creating social sharing links, support for world shader nodes and a WordPress plug-in for embedding WebGL content to a website and providing server-side features such as placing…
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01 Aug 2018
By Yuri Kovelenov
12 Comments
Verge3D 2.6 for Blender Released

Verge3D 2.6 for Blender Released

AnnouncementsBlender, Cycles, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. With the 2.6 version we deliver the support for several more Cycles nodes, procedural textures, new Puzzles, the possibility to configure application settings without editing files and to set up your own preloader. We made some UI improvements to…
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04 Jul 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.5 for Blender Released

Verge3D 2.5 for Blender Released

AnnouncementsBlender, Cycles, Eevee, PBR, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D - the Blender version comes first this time. We included several significant improvements in this release, such as basic support for Cycles nodes, puzzles for dragging objects with the mouse or gestures and puzzles for limiting object movement, support for…
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