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chancharickParticipant
Yes I was doing all kinds of experiments to try to get this to work. I had re-imported the assets which is why there’s two of everything.
I did all the modelling work in Sketchup and was using Blender as the go-between. Therefore the ungodly number of different items in the model. Might have to rethink that strategy now.
Man. Sincerely deep thanks for all the help, pointers and for taking the trouble to wander through the wasteland of my blend file. That must’ve taken some time and effort.
Appreciate all the awesomeness. If you’re ever in India and looking for a place to crash or something, I got you covered.
chancharickParticipantDo you mean the .blend file? It vastly exceeds the 4 MB cap on uploads. I am sharing a google drive link hereunder.
https://drive.google.com/file/d/1DxHFB_q3gBO2AQj1ZcX9HmD3GKZVLc2U/view?usp=sharing
In this doesn’t serve your purpose, please let me how/what else i can do to share it.
Thanks for the prompt reply. This community is awesome.
chancharickParticipantHey,
Tried ur suggestions but problem still persists. Checked the normals, and i founf a few faces flipped. Not many, though. I manually flipped them but that doesn’t seem to make any difference.
Really appreciate the wild guesses. It may not have solved the problem, but it was an instructive detour that will help some time in the future, I’m sure.
Cheers.
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