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carloszr

Forum Replies Created

Viewing 9 posts - 1 through 9 (of 9 total)
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  • in reply to: Interaction dependent on another #71617
    carloszr
    Participant

    Hello Xeon!

    After many hours, unfortunately, I cannot solve the problem. :(

    Your solution in your example works perfectly.

    The problem is that the change in dimensions of my model comes from ‘event changes’ as shown in the furniture tutorial.

    I have tried to change your ‘drag’ codes to my ‘event change’ codes and have not succeeded.

    Is there a simpler way, avoiding inserting cubes as a reference?

    I find the create constraint events interesting, but I think the drag events have totally confused me…

    Thanks for your help!

    Carlos.

    in reply to: Interaction dependent on another #71593
    carloszr
    Participant

    That’s great Xeon!
    Thank you very much for the fantastic work.

    in reply to: Interaction dependent on another #71579
    carloszr
    Participant

    Hello Xeon!

    Yes, that’s exactly what I intend to do!

    If you could share the puzzles it would be great!

    Thank you so much!

    in reply to: Interaction dependent on another #71571
    carloszr
    Participant

    Hello Xeon!

    Thank you for your answers. This model is interactive in its 3 axes (Width, height and depth) with minimum and maximum measurement restrictions.

    The problem is with the ‘yellow frame’ that its movement depends on the other.
    It also has its minimum and maximum measurement. But the movement must be conditioned with respect to the other so as not to interfere.

    I don’t have much experience programming and I got this far thanks to the fantastic tutorials.

    I really don’t know how to do it.

    Thanks for the help!

    in reply to: Blender does not list Verge3D Addon #70883
    carloszr
    Participant

    Hello Yuri!

    I think I have found a solution.
    I have not been able to install the Mac version.
    But, I have downloaded the previous version of Blender 3.5.0.
    Now the Verge3D plugin appears after activating it manually in Add-ons.
    I will try to work with this version.

    Thanks for the support!

    in reply to: Blender does not list Verge3D Addon #70879
    carloszr
    Participant

    In the folder:

    C:\Users\USER\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons

    There is only 1 file with name “__init__.py”

    in reply to: Blender does not list Verge3D Addon #70874
    carloszr
    Participant

    Yes! Maybe now?

    in reply to: Blender does not list Verge3D Addon #70872
    carloszr
    Participant

    Hello Yuri!

    Thanks for the quick reply.
    I downloaded the installer directly from the Blender website. (The latest version).
    Attached .txt

    Something I also did was try to manually install the add-ons from C:\Program Files\Verge3D_for_Blender\addons\verge3d\
    In the Edit/Preferences/Add-on option.
    But it does not work…

    Thank you!

    in reply to: Blender does not list Verge3D Addon #70869
    carloszr
    Participant

    Hello everyone,

    Unfortunately it seems that I have the same problem with my colleague and I cannot solve it after searching for possible solutions in the forum.

    I am new and use version of Blender 4.0 and Verge3D 4.5.1.

    But unfortunately I don’t see any Verge3D option in Blender. Nor any registration in Edit/Preferences/Add-ons.

    I have tried installing, uninstalling, deleting registry data… and it still doesn’t work.

    Could someone please help me? I have to say that with 3DS Max it works correctly for me, but with Blender I can’t get it to work.

    Thanks in advance…

    Greetings.

Viewing 9 posts - 1 through 9 (of 9 total)