Has anyone tried HDRI-Maker https://blendermarket.com/products/hdri-maker
with Verge3D? What’s the best workflow to project hdri on dome and work with ground wrap? I have tried different settings and only get black dome and solid color floor. any help would be appreciated. Thank you.
I personally do not have any experience with this particular plugin. However based on the description of the plugin its likely it will not work directly.
This doesn’t mean that you cant make the output of the plugin do what you want. You MAY have to take another step.
Verge3D uses the environment texture map which is an equilrectrangular or spherical map.
What I would recommend is you render your scene in blender using the plugin to a equirectangular or spherical HDR. Then in a new default scene load in your the HDR file you created into a simple environment texture and see if that solves the problem.