We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Verge3D with Firefox 59.02.2

Home Forums Bug Reports and Feature Requests Verge3D with Firefox 59.02.2

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
  • #3210

    I have a bug with my Verge3D opening on Firefox for Ubuntu version 59.02.2
    The trouble in the console write this :
    v3d. WebGL warning: linkProgram: Must have an compiled fragment shader attached.
    w3d.WebGL: gl.getShaderInfoLog() fragment 0:2(12): warning: extention ‘GL_ARB_gpu_shader5’ unsupported in fragment….
    0:173(184): error: sampler arrays indexed with non constant expressions are forbidden in GLSL 1.30 and later
    1: precision highp int;

    Appearence :
    The browser open the web site (local https)
    The web view show the backgroung color, the html page : index.html with css is ok. But all objects are missing. Blind view, not actions are possible.


    Can you attach a blend file?

    Chief 3D Verger | LinkedIn | Twitter


    Thank you for your reactivity, but I can’t share all my website actually. This trouble for the moment isn’t blocking my work.
    If I read the other topic with IOs (Issues with 3D Scenes in Safari on iOS) by Jem I understand the influence of the number of the texture for made a shader.


    Sure. Feel free to attach a minimal example blend file if you’ll get the chance to isolate the problem.

    Chief 3D Verger | LinkedIn | Twitter

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.