- 2019-12-02 at 2:19 pm #215832019-12-02 at 2:19 pm #21584
We implemented the Depth Test option. Disable it to make an object render above all other objects (you also need to set the rendering order setting to some positive value).
We fixed Blender 2.81 issues introduced in Verge3D 2.17 pre1 caused exporter crash when armatures are present.
We implemented the Depth Write option used to control transparency issues.
Disable it to make a transparent object’s faces render in additive-like mode.
Finally, some unused material options are no longer exported thus making the resulting gltf file a bit lighter.2019-12-02 at 2:22 pm #215862019-12-02 at 6:41 pm #21597D3PixelLicensee2019-12-03 at 8:00 am #21606
- You must be logged in to reply to this topic.