Hello,
I have a Blender educational project aimed at explaining to learners how continents/countries are distorted when transitioning from a terrestrial sphere to a Mercator projection.
To achieve this, I’ve conducted tests using “Geometry Nodes” following this video https://youtu.be/HqZbZqfP4lg?si=QTH1w43JlMup6RSB
But also using the “simple deform modifier” as shown here: https://youtu.be/wm5tAuau6s4?si=J38JsEoQ8sMDHJE0
Verge3D correctly captures the deformations but not the animation (despite keyframes).
When exporting to Verge3D gltf format, it only exports the frame I’m rendered on, and I can’t find the animation in the puzzle.
Could you please help me, as I’m stuck on the procedure if possible.
Blender 4.2
Verge3D 4.7.1