We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Rendered objects black – Sneak peak

Home Forums Graphics / Blender Rendered objects black – Sneak peak

Viewing 11 posts - 1 through 11 (of 11 total)
  • Author
    Posts
  • #72072
    jojopellerin
    Customer

    Hi,

    I have duplicated the new version of DEMO AR but I can’t figure out how to light my scene (The AR demo uses Emission to light the Farmer mesh but I would hope their is an other way).
    I want to use the light of my HDRI and it seems to be no problem on my viewport. But when I click on sneak peak it becomes pitch black.

    If I had a light source it works fine though but it would require too many of them =.

    It might be very obvious but I can’t find where :unsure:

    Thanks !

    • This topic was modified 8 months, 1 week ago by jojopellerin.
    • This topic was modified 8 months, 1 week ago by jojopellerin.
    Attachments:
    You must be logged in to view attached files.
    #72086
    kdv
    Participant

    In your browser press F12 and see the log.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #72092
    jojopellerin
    Customer

    Hi kdv,

    It seems to be an issue with the “Fragment shader” that doesn’t compile.
    I haven’t noticed any other issue besides this one.

    Don’t know if it worth mentioning but the HDRI I am using is the “environment verge3d.hdr”.
    Also up to date with V3D Version: 4.6.0 and blender 4.1.

    Attachments:
    You must be logged in to view attached files.
    #72094
    kdv
    Participant

    As usual, the stability and compatibility of the latest versions is questionable :unsure:

    Try Blender 3.6.x or Verge3D 4.5.1. Or both together.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #72095
    jojopellerin
    Customer

    I have tried all the combinations including Blender version 3.5.1. Still, all the meshes remain pitch black if there is only an HDRI (As I said I don’t want any source light on top of the HDRI which should be enough).

    What I don’t understand is that I don’t have any problem if I would start a new blender file from scratch (or duplicate from another app such as the scooter for instance). The HDRI lights my scene as excepted. Only AR Demo doesn’t work.

    The only reason I don’t start a new blender file and then replicate the puzzle from the AR Demo into my app is that there is a bug when I use it on android (Verge3D has acknowledge the issue and is currently working on a patch).

    In the mean time I am hoping to find a solution regarding this “Fragment shader” issue.

    #72097
    kdv
    Participant

    Only AR Demo doesn’t work.

    Did you download the latest AR Demo from the Asset store and just open .blend file with no changes? I did the same and see no problems with the HDRi lighting at all :unsure: Blender 3.6.9

    Check this option in Blender. It shouldn’t be None (fastest).

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #72099

    Hi,
    Really strange! Feel free to send us this scene so we can have a look :scratch:

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #72100
    jojopellerin
    Customer

    You are right !!

    It was on None (fastest) by default. It works now :)

    Thank you for your help again :good:

    #72101
    kdv
    Participant

    It’s an old bug with IBL since 4.3, when they in S8S removed cubemaps and didn’t clear the code properly. None (fastest) throws this shader error.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #72137

    It’s an old bug with IBL since 4.3, when they in S8S removed cubemaps and didn’t clear the code properly. None (fastest) throws this shader error.

    How can we reproduce this behavior? :scratch:

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #72141
    kdv
    Participant

    The way he did. Take your AR demo .blend file, add HDRi map to the world material but do not change the IBL mode. Leave it None (fastest).

    I can’t reproduce this bug for now ))) It was a long time ago when I encountered this issue and I don’t remember details.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

Viewing 11 posts - 1 through 11 (of 11 total)
  • You must be logged in to reply to this topic.