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Reflection tryouts in 2.13-pre2

Home Forums Bug Reports and Feature Requests Reflection tryouts in 2.13-pre2

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  • #16131

    Here are some screenshots from some procedural materials tryouts and reflections in Blender 2.8 and verge3D 2.13-pre2.
    After applying refraction on the Suzanne Cubes in the middle, reflection disappeared but appeared after rotating to the side.
    Also, there are some gaps between different reflections is this something that can be improved upon? :unsure:
    But all in all this is a fantastic addition besides that, you are doing better than Eevee! :good: :good:
    In Eevee (Built of yesterday, 3 July) there are no reflections of transparent objects but in Verge3D they do have reflections. :yes:
    Great job!! :heart:
    Thanks! :bye:


    Wow, nice! do you mind sharing the blend-file?


    Unfortunally refraction can’t be reflected at the same time. But why it’s dissapear and then seen again we need to check and fix it.

    Co-founder and lead graphics specialist at Soft8Soft.


    Hi all,
    we fixed this issue, check out the upcoming Verge3D 2.13 release.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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