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Puzzle to correlate time from browser to set watch face to same time.

Home Forums Puzzles Puzzle to correlate time from browser to set watch face to same time.

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Viewing 6 posts - 16 through 21 (of 21 total)
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  • #42277
    mcolinp
    Customer

    I had to take some time away from this for a while, but I recently came back to it, trying to get the time working correctly.

    I tried using the example provided by alexopatin, though I seemed to have some issues with it. I recreated his puzzle setup as best I could, but I am unsure about the first puzzle inside each ‘do something’ container. It looks like it is just text, (in Russian, which I cannot read), but I see the puzzle comes from the “Advanced” section. It makes me wonder if the puzzle is related to javascript?

    So the attached picture is the setup I feel is best so far:

    It seems to work well most of the time, but it also seems to be incorrect at specific points in the 12 hour cycle. I have noticed that the hour hand jumps an hour ahead, when it passes the 12:00 mark. Also the time seemed correct when I was previewing it locally, then when I published it on the Verge3D network, it jumped an hour. I am still unsure if this is simply due to the cache in my browser, because later I looked at the Verge3D network link on my phone, and it seemed to be showing the correct time.

    My concern is that I am providing this example to show potential clients, etc. I need confidence that no matter when they view it, it will be accurate to the actual time. And if I leave it running, it should not over time, become inaccurate.

    Here is a link to the current published setup:
    Brakeman Watch Configurator

    I can provide the application data, but would prefer to send it though a private message. Thank you again.

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    #42281
    mcolinp
    Customer

    Oh, and by the way, I believe that the issue with the hands behaving erratically before, was due to them each consisting of three different parts, two being parented to one of the three. I since combined them into one mesh, and that seems to have fixed that.

    #42290
    xeon
    Customer

    Here is a working demo doing what you are looking to do.

    https://webgl.r66dapps.com/watch/

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #42292
    mcolinp
    Customer

    Xeon That’s a very nice example. Is there some way you could share the puzzle configuration? Perhaps a screenshot of at least the puzzles used for the time rotation.

    This would be very helpful and much appreciated.

    #42293
    xeon
    Customer

    Here you go….I cant say its the best solution or the most efficient but it does work consistently.

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    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #61439
    uvsupekar
    Participant

    Hi alexlopatin ,

    May I get your source file to check how you did all this coading with puzzle because I’m able to do clock animation o but’s it’s not working according to the system time

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