I have a simple blender animation that rotates a cylinder around the z axis in an infinite loop.
I have a “when dragged over” puzzle set up so the user can change the z rotation.
I would like the user to be able to set the z rotation, then click a play button that will start the animation from the frame they set it to.
I have an on event click puzzle with “play animation” puzzle nested in it, but I am having trouble getting it to start from the custom dragged position. I tried plugging different puzzles into the “from” frame, but it always starts the animation from frame 1.
Sorry for the simple question, I really have zero code experience, but Verge has been amazingly easy to use so far.
Right. I’m trying to figure out how to get the frame that the user set and start from there.
I’ve tried plugging in different puzzles like “get position” instead of a number for the start. I know I can manually set the frame to start from, but I’m trying to have it go from where the user set it.