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Opacity Map not working

Home Forums Graphics / 3ds Max Opacity Map not working

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  • #32429
    vivektrivedi478
    Customer

    Hi, I want to use an opacity map for my project which looks perfect in viewport, but not working in verge 3D. attaching screenshot for reference.

    Attaching one more file, if i create same material in new 3d max document, it work perfectly. But not working in my current scene.

    • This topic was modified 2 years, 4 months ago by vivektrivedi478. Reason: New file
    • This topic was modified 2 years, 4 months ago by wpadm. Reason: moved to 3ds Max forum
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    #32450
    vivektrivedi478
    Customer

    Hi developers, after some RnD, i found this problem is happening when i am using an HDRI map in the environment, if i use flat color in the environment the opacity map works perfectly. 

    Hope you will provide me some help on how to overcome this problem, as I am stuck in the middle of my project due to this error.

    #32509

    Hi, can you show us the node setup for that material with an opacity map? And which version of 3ds max are you using?

    Co-founder and lead developer at Soft8Soft.

    #32519
    vivektrivedi478
    Customer

    max 2018 and max 2021

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    #32679

    Thanks, standard materials didn’t support environment lighting before, only direct lights. We fixed it and the fix will be available in the next verge3d update!

    Co-founder and lead developer at Soft8Soft.

    #32692
    vivekt478
    Participant

    :good:

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