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Object bone animation after baking problem

Home Forums Graphics / Blender Object bone animation after baking problem

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  • #59097
    zhaoxinlong
    Participant

    I found two problems. After keyframe animation in blender, I found that there were problems playing in the software and in the web page. It was obvious that there were broken faces and incorrect animations in the web page

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    #59101

    Check that each vertex has max 5 bone weights, better less. If it hase more clean all 0 weight, it should help.

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    Co-founder and lead graphics specialist at Soft8Soft.

    #59104
    zhaoxinlong
    Participant

    I do it but its problems

    I selected all the point weights and then displayed them as the video operation, but the results still did not change. I do not know how to solve this problem. Thank you for your help

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    #59107

    can you share the file?

    Co-founder and lead graphics specialist at Soft8Soft.

    #59112
    zhaoxinlong
    Participant

    Thank you very much, I have solved it. Since we have encrypted files here, I was worrying about how to give you the files so that you can check the errors in my files. I followed your suggestion again, and this time each page gave him the least weight, so a miracle was born. The previous problem was that I only chose the cover of the book without reducing the weight of the other pages, which led to this problem.. Anyway, thanks for getting back to me, and good luck.

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