Home › Forums › Programming › MeshNodeMaterial Not Available on 4.1?
Before v3d 4.0, materials are exported in glb as MeshNodeMaterial. After 4.0, it seems v3d export materials as MeshStandardMaterial.
Is there way we can still export as MeshNodeMaterial?
We write custom program to do manipulation to the material and we relied on the Nodes to manipulate the rendering of the material.
But now we only have MeshStandardMaterial and it makes that manipulation very difficult.
Nothing changed as far as I see. MeshStandardMaterial is exported only when the option GLtf 2.0 compatible is checked…
GLtf 2.0 compatible
thanks seems like this only happens when using old js lib with new glb file
Test your math:
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