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Insane 3DGS Demo – Recreated in Verge3D

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    QiangGe
    Participant

    The incredible demo showed what’s possible with 3D Gaussian Splats – physics, dynamic relighting, and even casting shadows onto splats.
    To push the limits further, we decided to recreate the entire demo in Verge3D.

    This recreation demonstrates that Verge3D can also handle:
    ✅ Physics in splat-based scenes
    ✅ Real-time relighting at runtime
    ✅ Shadows dynamically cast onto splats

    By rebuilding the project use 3DGS plugin in Verge3D, we wanted to explore how flexible splats can be across different engines – and show that 3DGS isn’t limited to just one platform.
    3dgs demo collect

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