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How to bring in blender objects from cgtrader?

Home Forums General Questions How to bring in blender objects from cgtrader?

Viewing 15 posts - 1 through 15 (of 16 total)
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  • #49828
    pekkizz
    Customer

    Hi!
    I am a total newbie, just installed the Vergo3d for blender.
    Now in the main tutorial, the “collection witch contains all parts of the model” is imported with the command “Append”:

    But how do I manage to import the kitchen assets I just bought from CGtrader? They are just for example “modern_kitche.blend”, opened here:
    https://catchline.fi/toveri/kitchen.jpg

    But if I try to bring this in, like the guy bring in the swiss knife in the above tutorial, I get the error: “..not a library” screenshot here:
    https://catchline.fi/toveri/not-a-library.png

    So how do I convert the *.blend files I just bought to blenders “library” format?

    Pekkizz

    #49831

    Can you record a video how you do it and share here? The full process.

    Co-founder and lead graphics specialist at Soft8Soft.

    #49836
    pekkizz
    Customer
    #49851

    1. In the blend file the object (kitchen) not in the collection, but you attaching collection, so you need to put the object in it first.
    2. You use Sneak Peak, but it’s only for preview of the model, you need to use Export to Verge3D (gltf) to see your model in the application.

    All this basic things was explained in details in the Swiss Army Knife tutorial. Please, watch it more carefully.

    Co-founder and lead graphics specialist at Soft8Soft.

    #49852
    pekkizz
    Customer

    Thank you very much.

    About your answer 1:
    Can I import also object, or do I have to import always collection?
    I am very new to blender, sorry but I learn fast.

    I watch now the knife tutorial again :)

    Pekka

    #49853

    You can import (attach or link) object or even mesh, but if ther is multiple amount of objects in the scene then better to import collection.

    Co-founder and lead graphics specialist at Soft8Soft.

    #49854
    pekkizz
    Customer

    Ok, I will then always do this collection way, since I focus on using stuff from CGtrader / other blender and Omniverse artist.

    In the tutorial he ( maybe you ? ) bring in only the collection. So the item I bought from CGtrader does not have anything in collection as you told me, so I now learn how to do that in blender. Here we go!

    #49857
    pekkizz
    Customer

    Oh, it is a collection already in the kitchen file I bought!
    It must be something else then.

    see the attachment..
    I now study this video:

    Attachments:
    You must be logged in to view attached files.
    #49862
    pekkizz
    Customer

    Please see this:

    Ok, I opened the kitchen scene, made a new collection from the glass object. saved.

    Then I created a new vergo blender scene “pekka4” and deleted the default cube, imported the glass gollection. cool! I save the scene.

    But now when I view the “pekka4” , I still see the default cube.

    What am I doing wrong?

    #49863
    pekkizz
    Customer

    Ah! I need to export it over the old, saving is not enough :P

    I try this.

    #49864
    pekkizz
    Customer

    Yes, I see the glass now there!
    I continue by studying how to bring in the full kitchen..

    #49865
    pekkizz
    Customer

    Hello!
    It comes in just fine!! Vergo3d is soooo good thank you I am going to purchace this to our startup CineShare:)

    But see this please:

    I have the blender kitchen model on the left and kitchen sink is just ok.

    But in the vergo web page ( app and scene ) it is hided by the worktop marble surface.. How to solve this problem?

    #49866

    Can’t see how it’s made because have no model to watch the full structure, but may be it’s made using boolean modifier try to check checkbox in the verge3d settings of exported file called Bake Midifier may be it can help.

    Co-founder and lead graphics specialist at Soft8Soft.

    #49870
    pekkizz
    Customer

    ok, I tried to search for the option for 15 min.
    Browsed / searched for tutorials for “bake” and not found this.

    Please can you tell me where this verge3d settings of exported file is?

    #49871

    Render Properties tab | Verge3D Settings section

    Oh, it is a collection already in the kitchen file

    Yes, but not all part of the model in the collection – it’s also can be seen on the screenshot you provide.

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 15 posts - 1 through 15 (of 16 total)
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