Home › Forums › Graphics / Blender › Fireflies on reflective surface
I’m getting loads of black and or red dots in webgl on a surface that has reflection and a normal map texture applied to it.
I have tried all the different lighting settings – I do have a light probe added.
Any ideas how to get rid of this problem?
Found it – it is 100% linked to Verge – post processing – depth of field –
A pity because I kind of needed that effect.
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