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Tagged: AR Environment
I would like to use transparency shader with reflection behind environment , but I wouldn’t to show this environment in my browser (like a clipping object). Can I have a setting in my Blender file ?
At the end, I will made a example with Google Service for AR.
Look at some of the demo scenes as they do that. Basically a sphere around scene with flipped faces will allow environment map to cast reflection but will be invisible due to sphere.
3D Animation and Web3D services - www.d3pixel.co.uk
Thank you for your reply, but I didn’t see an example with the same case because my browser is always white. Could you write me a link where is this example ?
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