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Can’t move duplicated armature/mesh

Home Forums General Questions Can’t move duplicated armature/mesh

  • This topic has 7 replies, 2 voices, and was last updated 1 month ago by kdv.
Viewing 8 posts - 1 through 8 (of 8 total)
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  • #74914
    sbs
    Participant

    Hi All,

    I’m trying to clone an armature/mesh but I can’t get it move anywhere once I have done this, I can see it creates a duplicate but nothing can be done with it, I have tried cloning the armature and mesh individually as well as together

    Or is there a way to move a mesh independently to its parented armature?

    Excuse my ignorance if this is something very obvious

    Any help would be much appreciated

    #74915
    kdv
    Participant

    This puzzle can properly clone armatured meshes and those meshes can be moved freely.

    https://v3d.net/i2l

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #74927
    sbs
    Participant

    I see its part of a bundle, any chance I could buy just that puzzle from you? I don’t really need the others and can’t afford the whole bundle at the moment

    #74929
    kdv
    Participant

    free hint: clone an armature (its skinned mesh will be cloned as well). move the armature, not the skinned mesh which by default is attached to its armature and cannot be moved. the only problem is that the cloned skinned mesh will have the same name as its original and you’ll have to rename it.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #74939
    sbs
    Participant

    Thank you, I did notice that it creates a duplicated skinned mesh with the same name.

    When I move the duplicated armature should it also move the mesh connected to it or will it not because it has the same name?

    #74940
    kdv
    Participant

    When I move the duplicated armature should it also move the mesh connected to it

    Yes.

    The problem will appear if you try to use dragging. In this case names of cloned meshes will matter.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #75024
    sbs
    Participant

    Interesting, this doesn’t seem to work for me. When I duplicate and move the armature with a set position puzzle I can see in console that it moves but the mesh stays put

    #75065
    kdv
    Participant

    Try to parent the mesh to its armature before cloning (in Blender or via puzzles).

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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