- This topic has 3 replies, 3 voices, and was last updated 1 month, 3 weeks ago by
Yuri Kovelenov.
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- 2018-08-02 at 1:50 pm #6136
johngrigni
LicenseeIs there a way to change the zoom function to changing the camera angle, like in a camera, as opposed to moving the camera forward, like in a video game?
2018-08-02 at 3:43 pm #6139Yuri Kovelenov
DeveloperIt is possible in principle I think (check this out for example). Basically you need to change camera FOV instead of position.
Making it work requires some coding efforts though. Yet right now you can do it in a “jumping” manner at least – create another camera with a different FOV and use the set active camera puzzle.- This reply was modified 2 years, 5 months ago by
Yuri Kovelenov.
2020-11-26 at 12:48 pm #35981vklein
LicenseeIs there any work on this? I need to change the camera fov (viewing angle NOT position) by mouse-wheel for my project. Setting the camera (fov / zoom) is a must. Atleast give me the posibilitynto use camera fov animation from 3dsmax so I could set animation frame in order to “zoom”.
2020-11-27 at 6:39 am #36001Yuri Kovelenov
Developer - This reply was modified 2 years, 5 months ago by
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