We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Animation does not play when clicking button

Home Forums General Questions Animation does not play when clicking button

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #83255
    hpricos
    Participant

    Hi! I’m following the blender swiss army tutorial for verge 3d. I have done every step, and when I click the button I have created the animation does not play.

    • This topic was modified 1 month, 2 weeks ago by hpricos.
    #83257

    Hi,
    You might temporary set “Auto Start” in object settings and test your animation without Puzzles. If it works, check your Puzzles logic. If it does not, there is something to be fixed in the modelling software.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #83287
    hpricos
    Participant

    I have checked this, the animation works with auto start but when I try to reproduce it by clicking the button from webflow it does not work. My puzzles logic is the same in the video, it is an “on event click” for my button which has a “play animation” with a “get animations” of the collection that contains the mesh plugged to it. Are there any more options in blender related to animation settings in the verge 3d pluggin?

    #83288

    Try to insert print to console puzzle near the “play” and check whether the actual event happens. If it does, print the content returned by the “get animations” puzzle (it should contain the name of the action).

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #84513
    hpricos
    Participant

    Sorry for the late answer, and thank u for answering. I checked the print, and the animations work, but not from a click on the button. I still can´t figure out why the button i added from weblfow does not get detected by verge, i tried to register the button on the start of the verge3d project, but no results either…

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.