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Verge3D for 3ds Max: Essential Material Pack

$90

A set of ready-to-use 3ds Max materials optimized for Verge3D.

SKU: V3D-MXME Category: Tag:

Save your time and get inspired from this collection of high-quality PBR materials optimized for Verge3D! In just a moment, you have a nice-looking material which you can assign to your models and alter to your liking.

Click on the thumbnails to preview the materials online:

Architecture

WebGL preview of black marble tile material exported from 3ds Max to glTF/GLB WebGL preview of blue marble tile material exported from 3ds Max to glTF/GLBWebGL preview of brick wall material exported from 3ds Max to glTF/GLBWebGL preview of ceramic roofing tiles material exported from 3ds Max to glTF/GLBWebGL preview of concrete fine material exported from 3ds Max to glTF/GLBWebGL preview of pavement brick material exported from 3ds Max to glTF/GLB WebGL preview of red marble tile material exported from 3ds Max to glTF/GLB WebGL preview of red pavement brick material exported from 3ds Max to glTF/GLBWebGL preview of solid glass material exported from 3ds Max to glTF/GLBWebGL preview of stucco material exported from 3ds Max to glTF/GLBWebGL preview of white marble tile material exported from 3ds Max to glTF/GLB

Fabrics

WebGL preview of bull leather material exported from 3ds Max to glTF/GLBWebGL preview of cotton fine material exported from 3ds Max to glTF/GLB  WebGL preview of felt material exported from 3ds Max to glTF/GLBWebGL preview of polyprolylene fiber material exported from 3ds Max to glTF/GLB  WebGL preview of ribbed velvet material exported from 3ds Max to glTF/GLB WebGL preview of ribcord material exported from 3ds Max to glTF/GLBWebGL preview of top grain leather material exported from 3ds Max to glTF/GLB

Jewelry

WebGL preview of gold material exported from 3ds Max to glTF/GLBWebGL preview of pink gold material exported from 3ds Max to glTF/GLBWebGL preview of silver material exported from 3ds Max to glTF/GLB

Metals

WebGL preview of aluminium material exported from 3ds Max to glTF/GLBWebGL preview of brass material exported from 3ds Max to glTF/GLBWebGL preview of brushed steel material exported from 3ds Max to glTF/GLBWebGL preview of chrome material exported from 3ds Max to glTF/GLBWebGL preview of copper material exported from 3ds Max to glTF/GLBWebGL preview of galvanized steel material exported from 3ds Max to glTF/GLB WebGL preview of steel material exported from 3ds Max to glTF/GLB

Nature

WebGL preview of ice material exported from 3ds Max to glTF/GLB

Packing

WebGL preview of cardboard material exported from 3ds Max to glTF/GLB

Paints

WebGL preview of fine oil paint material exported from 3ds Max to glTF/GLBWebGL preview of oil painted wall material exported from 3ds Max to glTF/GLBWebGL preview of sloppy oil paint material exported from 3ds Max to glTF/GLB

Plastics

WebGL preview of carbon material exported from 3ds Max to glTF/GLBWebGL preview of glossy plastic material exported from 3ds Max to glTF/GLBWebGL preview of matte plastic material exported from 3ds Max to glTF/GLB WebGL preview of nylon material exported from 3ds Max to glTF/GLB

Vehicle

WebGL preview of carpaint material exported from 3ds Max to glTF/GLBWebGL preview of rubber material exported from 3ds Max to glTF/GLB

Wood

WebGL preview of fine wood material exported from 3ds Max to glTF/GLB

The pack also contains 3 HDRIs (a contrast one, an evenly lit one, and something mean) in 3 resolutions (1k, 2k and 4k) for use as environment.

Environment map 1 Environment map 2 Environment map 3

Specs:

  • Fully customizable shaders which allow connecting your own textures and baked normal maps
  • Works in Autodesk 3ds Max 2024+
  • Uses Arnold renderer as reference
  • A set of ready-to-use environment maps in HDR format
Galvanized Steel Shader

This library is available for one-time payment and will receive free updates during the course of Verge3D development. After completing your order, the material pack will become available in the downloads section of your account dashboard. If you don’t have an account yet, it will be created automatically. Please find the detailed instructions on using these materials efficiently in the User Manual.

Didn’t find a material that you need? Drop us a line so that we can schedule creating one!

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