Home › Forums › Official Announcements › Verge3D 4.12 for 3ds Max, Maya, and Ultimate
- This topic has 5 replies, 4 voices, and was last updated 1 month, 3 weeks ago by
Alexander Kovelenov.
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2026-03-19 at 7:01 am #86679
Yuri KovelenovStaffVerge3D 4.12 for 3ds Max and Maya got new demos, GPU-instancing, multi-folder view, support for contrast node, and several new puzzles.
2026-03-20 at 9:43 am #86702
NaxosCGCustomerGreat release !
I have a question about new gpu create instances :
Will the instances be available in iOS’ AR ? I mean, will the instanced objects exported in USDz for iOS’ AR ?Regards.
"1+1=3... for large values of 1"
2026-03-20 at 11:34 am #86707
Alexander KovelenovStaffGreat release !
I have a question about new gpu create instances :
Will the instances be available in iOS’ AR ? I mean, will the instanced objects exported in USDz for iOS’ AR ?
Regards.Unfortunately, instanced geometry is not supported by the USDZ exporter puzzle. In theory, we could implement baking for the instanced objects, but this would mean that the whole idea of optimized rendering for such objects would be lost. So there is no real benefits of using instancing with iOS AR.
2026-03-20 at 1:32 pm #86713
NaxosCGCustomerI get that, for now i’ll continue using the clone puzzle.
I have a request about it : the way it works is quite strange :
Not a function, but a parameter to add to a function…
The create instances seams better.Maybe we would be happy with a new puzzle : “create clone”, alike the create instances.
"1+1=3... for large values of 1"
2026-06-21 at 11:40 am #875343dma
CustomerGuys, when we use multi-scenes based on a URL parameter – are all scenes downloaded on the first load, or is the JSON parsed first, and then the desired just the one scene that matches the parameter in the URL downloaded?
https://www.soft8soft.com/wiki/index.php/Projects_with_different_scenes,_parameters,_and_Puzzles_branching2026-06-22 at 7:28 am #87536
Alexander KovelenovStaffGuys, when we use multi-scenes based on a URL parameter – are all scenes downloaded on the first load, or is the JSON parsed first, and then the desired just the one scene that matches the parameter in the URL downloaded?
https://www.soft8soft.com/wiki/index.php/Projects_with_different_scenes,_parameters,_and_Puzzles_branchingHi,
There is no prefetch mechanism in place. The parameters are passed to the app when running it in the App Manager (by the corresponding launcher icon). However, when your app is uploaded to the server, passing params is a task that you should handle by yourself (e.g. by providing several links to it with different params). -
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