Home › Forums › Bug Reports and Feature Requests › Difference in mapping between Blender and Verge3D
Tagged: blender, mapping, procedural textures
- This topic has 6 replies, 4 voices, and was last updated 6 years, 4 months ago by
Alexander Kovelenov.
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2019-07-04 at 3:28 pm #16137
illussimoCustomerThere is, unfortunately, a difference in Object mapping between Blender (both 2.79 and 2.8) and Verge3D.
I have made an example with procedural texturing to show the difference clearly.
The model has rotation and scale applied. (But in all cases it doesn’t make any difference if it is applied or not.)
Is this something that can be improved upon? Is it a bug?
Sorry for not mentioning it before, It is not only in the latest versions.
I have attached the examples. (Tested in both Chrome and Firefox)
2019-07-04 at 3:31 pm #16140
Yuri KovelenovStaff2019-07-04 at 5:04 pm #16142
illussimoCustomerI quickly made a mapping test file. Hope this helps.
Attachments:
2019-07-04 at 5:11 pm #16145
Mikhail LuzyaninStaffI quickly made a mapping test file. Hope this helps.
Unfortunally procedural textures not follow exactly patter from blander, so you will get little bit different pattern but simillar to Blender.
Co-founder and lead graphics specialist at Soft8Soft.
2019-07-04 at 9:21 pm #16150
illussimoCustomerHello Mikhail,
When procedural textures are mapped to a UV map they translate very precisely in Verge3D. It seems to be more something like when not using UV mapping but object mapping, the x y z coórdinates in the mapping are a bit off when exporting. I think it used to be fine a few versions ago but I’m not sure.
It would be great if object mapping would give precise results in Verge3D.
I hope this can be done. Thanks
2019-07-05 at 7:11 am #16156
Mikhail LuzyaninStaffIt would be great if object mapping would give precise results in Verge3D.
I hope this can be done. ThanksWe added it to our TODO list, but seems it’s difficult task and will take a lot of time that’s why it was implemented this way.
Co-founder and lead graphics specialist at Soft8Soft.
2019-07-09 at 3:12 pm #16484
Alexander KovelenovStaff -
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