We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

“when moved” puzzle not working

Home Forums Bug Reports and Feature Requests “when moved” puzzle not working

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #87614
    oonukim2
    Customer

    The “when moved” puzzle does not seem to trigger at all when applied to a camera. Even with a minimal setup using either a specific camera object selection block or the active camera block, the events (start, while moving, stop) fail to execute, and no console outputs are generated.

    Verge3D Version: 4.12 (for Blender)
    OS: Windows11
    Browser: Edge

    Attachments:
    #87616
    martenmonoz
    Customer

    deleted

    #87618

    Hi,
    Checked the same example and it appears to be working just fine. What type of the camera you use? Are there any specific conditions in your app that might cause this?

    Soft8Soft Tech Chief
    Want more Verge3D updates? Follow me on X, Facebook, or LinkedIn

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.