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Weird simple rotation animation behaviour

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  • This topic has 1 reply, 2 voices, and was last updated 2 weeks ago by xeon.
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  • #46114
    troskhy
    Customer

    Hi all… i have 12 objects with a simple 360º rotation animation on each one.

    In Blender, the animations works fine, but in Verge3D, when i create an OnClick action to trigger the animation, this one turns the object upside down and makes the rotation.

    Can someone point me out how to keep the right orientation on the rotation?

    Cheers!

    Troskhy

    #46135
    xeon
    Customer

    You may want to reset the transforms on the object not rotating correctly

    Xeon
    Route 66 Digital
    Interactive Solutions

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