Home › Forums › General Questions › Weird simple rotation animation behaviour
Hi all… i have 12 objects with a simple 360º rotation animation on each one.
In Blender, the animations works fine, but in Verge3D, when i create an OnClick action to trigger the animation, this one turns the object upside down and makes the rotation.
Can someone point me out how to keep the right orientation on the rotation?
You may want to reset the transforms on the object not rotating correctly
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