- 2018-10-01 at 8:16 am #7758
I’ve just answered to a yet another question about our plans to support Cinema4D (like in 15th time I guess), so I’m creating a forum topic so that this info can be found by searching.
In fact, we’re being asked about the C4D support since the beginning. For this reason, once we eventually get the chance to go with more 3D editors, Cinema4D will surely be the next to support.
We are thinking about getting sponsorship for this goal (need circa $30-50k to make it happen) on Kickstarter or otherwise.
In any case we’ll be thinking on adding C4D integration because it is already clear that the demand is huge.
Any thoughts?2018-10-02 at 9:18 pm #78122019-03-05 at 8:02 am #121432019-03-05 at 8:43 am #12144zjbcoolLicensee
Let more people know this decision!
——https://zjbcool.com/2019-03-05 at 11:32 am #12150AndrejusNewbie
Interesting2019-03-05 at 12:08 pm #12151roybellLicensee
C4D, Blender, 3dsmax … I think the true strength of Verge3d is right in the puzzle. I would like to know more about puzzles (tutorials, examples, etc.). Initially I also asked if it was available for c4d. But in the end even Blender is fine. It’s free and saved money to buy the Verge license2019-03-05 at 12:13 pm #12152Mikhail LuzyaninDeveloper
Blender is the real power!
- This reply was modified 1 year, 1 month ago by Mikhail Luzyanin.
Co-founder and lead graphics specialist at Soft8Soft.2019-03-05 at 1:34 pm #12156roybellLicensee
Blender is the real power!
Yes @Mikhail … I can only say that the Verge3D team is truly exceptional and for this reason I think that helping artists understand programming (with puzzles). Puzzle is the link between creativity and visual programming (what is missing from the artist) :). Verge3D will be increasingly known for its potential, for what he can do, not because it fits all modeling software in the world :). The artists will adapt to Blender …. and the team will be able to concentrate more and more on developing puzzles. ;)2019-08-29 at 8:38 am #18238
We had another discussion within our team, and we got an idea to leverage Cinema’s glTF exporter, which is being actively developed at the moment.
Unlike with Blender or Max versions, such the product would not be tightly integrated with the software. However, it would offer integration with the App Manager, the default cube templates, and of course, Puzzles.
We’d call it “lite” version, something like Verge3D 3.0 LT for Cinema 4D, and as such would offer it for reduced price.
We will investigate this opportunity in the not so distant future.
2019-08-29 at 1:39 pm #18257
- This reply was modified 7 months, 1 week ago by Yuri Kovelenov.
Will current owners be able to use the same license?
Cheers2019-08-29 at 1:55 pm #182582019-08-29 at 2:58 pm #18261Jesse31Licensee
+1 for C4D version2019-08-29 at 4:41 pm #18269
I’m feeling more and more comfortable with Blender but I’m still very used to Cinema 4D.
Best Regards2019-12-02 at 8:25 am #21541msaporitoLicensee
I use Cinema 4D from 1997 so I love it…
I have bought the Blender version only because no theres’nt alterantive for me..
I dream a C4D version… should be fantastic…2019-12-11 at 9:47 am #21894
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