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Tagged: alpha texture
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kdv77kdv.
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AuthorPosts
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2022-06-20 at 11:37 am #53365
Yuri Kovelenov
Staff2022-06-20 at 11:37 am #53366Yuri Kovelenov
StaffCritical Issues
🪲 Real-time AO works again for Blender users. You have to re-export your scenes after updating to 4.0.1.
🪲 We fixed the regression with the Puzzles editor loading very slowly sometimes, noticeable with big scenarios.
Other Bugs
🐞 We fixed the issue when the “server down” error is immediately shown on some systems after activating Verge3D with a license key.
🐞 We fixed the UI issue with the Puzzles editor occurred when switching between Light and Dark themes. Thanks for reporting this.
🐞 Puzzles plugins no longer crash if the name attribute is missing in the description of the plugin. Thanks for bringing this up.
🐞 Puzzles procedures no longer crash if disabled. Thanks for reporting this.
🐞 We fixed the bug with tone mapping on non-HDR scenes. Thanks for reporting this.
🐞 [Blender only] We fixed the bug with scenes failing to load if targets are missing for some constraints.
🐞 [JavaScript API] Class MeshToonMaterial can now be used again.
More Improvements
🦋 The default Verge3D icon used for all apps and tools now looks better in Safari browser tabs.
🦋 There were some tweaks in App Store demos regarding thumbs, descriptions, and restoring missing AO.
🦋 We also made various small changes in the User Manual here and there.
2022-06-20 at 11:37 am #53367Yuri Kovelenov
StaffIf you are affected by the above-mentioned issues, or want to leverage the introduced improvements, please upgrade your 3D web interactives to Verge3D 4.0.1. You can get it from the downloads page as usual.
2022-06-20 at 12:08 pm #53368jamdalu
CustomerThank you! A++++
2022-06-20 at 1:00 pm #53371marcwxr
ParticipantThank you
2022-06-21 at 9:42 am #53419langdb
ParticipantSo many waves when zoom the model.android phone and below iphone12 all have this problem。I use Verge3D 4.0.1 for Blender。
Attachments:
You must be logged in to view attached files.2022-06-21 at 10:12 am #53421marinourso
ParticipantI tasti undo e redo stravolgono i puzzle
Attachments:
You must be logged in to view attached files.2022-06-21 at 10:53 pm #53468kdv77kdv
ParticipantCan you change the poinerlock activation listener
from this
scope.domElement.addEventListener('click', pointerLockRequest)
to this?
scope.domElement.addEventListener('pointerdown', pointerLockRequest)
It would be more handy…Every time a user opens or reloads the puzzles editor (after saving) all
exec script
puzzles gain one more empty string
2022-06-23 at 11:53 am #53560cedsha
ParticipantHello,
I have a texture with alpha to render holes. While upgrading to 4.0.1 all the holes now get an outlined (See picts).
I’m not sure if I must update something else ?Thanks for any advice…
Attachments:
You must be logged in to view attached files.2022-06-24 at 12:18 pm #53605Ivan Lyubovnikov
StaffEvery time a user opens or reloads the puzzles editor (after saving) all
exec script
puzzles gain one more empty stringThanks for the report! This bug will be fixed in the next verge3d update.
Co-founder and lead developer at Soft8Soft.
2022-06-24 at 3:05 pm #53612kdv77kdv
ParticipantVerge3D team, why do you create
var VARS
with everyexec script
? Can’t you do it only twice likevar PROC
?And why do you use such a complicated construction for
exec script
?This code will do exactly the same and there’s no need in
var VARS
andvar PROC
… -
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