I tried out the Reflection Plane Probe in my Vehicle Fantasy project. The Result now does indeed include the normal mapping, including animation. That’s great, however, there are some glitches in case the reflection gets near to the bottom edge of the browser window.
I have included some screenshots where this can be seen very clearly.
I tried all kinds of different settings to no avail.
By the way, the reflection in Verge3D looks better than in Eevee.
Hopefully, this “browser edge glitch” can be solved before the upcoming release of 3.8.
That would be super!
We experienced issues similar to this when we placed light probe in the same point as the reflected surface. Try to rise the probe just a bit and see if it helps. If not, please send us test case so we could reproduce this behavior ourselves.
For water planes, one needs to place the reflection plane slightly under the water surface to see the water material, as well as the reflection. Otherwise, just the reflection is seen after Verge3D export.
If the reflection plane is slightly under the surface of the object where you want the reflection to appear, one gets this “glitch” issue.
It only appears on the underside of the browser window, so maybe, it is something that could be resolved.