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Verge3D 2.9.2 performance problem and broke materials update to vs 2.9.2

Home Forums Bug Reports and Feature Requests Verge3D 2.9.2 performance problem and broke materials update to vs 2.9.2

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  • #10247
    Dzynek
    Participant

    Hello

    I wanted to report a Verge3D 2.9.2 performance problem on the Nvidia GTS 450 graphics card (on Intel HD Graphic 4600 it’s fine)

    Windows 10 64 bit, Chrome, Firefox

    And updating the project “9. Asteroid Game 3D” to Verge3d version 2.9.2 there is a problem with materials (they are white).

    greetings

    #10249

    Hi,

    I also reproduced this, but after I did clean update AND reexported the scene it’s all fine. Can you try this on your side?

    Chief 3D Verger | LinkedIn | Twitter

    #10252
    Dzynek
    Participant

    Clean update helped with the materials :)

    But the Nvidia GTS 450 (512MB) graphics card is still very slow :-(

    I have the latest drivers.

    #10253
    Dzynek
    Participant

    As the size of the browser window changes, sometimes Verge3D runs normally on Geforce.

    Sometimes switching between bookmarks helps in Chrome.

    It works well in Firefox but switching to a full screen slows down Verge3D, disabling a full screen does not help.

    • This reply was modified 3 years, 11 months ago by Dzynek.
    #10256

    I think when you run Verge3D on big resolutions it hits the limit of your video card bandwidth or memory. For some reason your app consumes a lot of video memory:

    Update: actually other applications running also consume some video memory. Try closing everything you don’t need during development.

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    Chief 3D Verger | LinkedIn | Twitter

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