Hi everyone!
As 3D artists and interactive web developers, we all know that heavy textures (4K/8K) are the #1 enemy of smooth viewports, fast web loading, and VRAM limits. Optimizing dozens of textures manually before exporting to WebGL or Verge3D can easily consume hours of tedious work.
To solve this exact issue, I built Texture Optimizer — a production-ready Blender add-on designed to automate image resizing, compression, and shader re-linking in just a single click!
Superhive
Gumroad
Key Features:
1-Click Batch Downscaling: Instantly scale down heavy 4K/6K/8K textures to performance-friendly sizes (256px up to 4096px).
Smart Auto-Relinking: Automatically updates image texture nodes inside the Shader Editor with the newly optimized textures. No manual re-linking required!
Multiple Output Formats: Compress and convert textures into PNG, JPEG, WebP, or TIFF formats.
VRAM & Viewport Boost: Drastically cuts down memory footprint to keep your viewport responsive and prevent “Out of Memory” render crashes.
Non-Destructive Workflow: Keeps your original high-res textures safe while saving optimized versions separately.
Whether you’re preparing complex ArchViz scenes, furniture configurators, or lightweight web assets for Verge3D, this tool saves massive amounts of time and keeps your workflow seamless.
Gumroad
Mashud Rana
3D Modeller | Rendering & Interactive Expert
www.rana3d.com