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Smooth zoom and rotate

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Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #56165
    felix
    Customer

    Hello. How can I have smooth navigation (And zoom) like in this example? I looked at code-example but I’m not a programmer and I don’t understand anything about it. I use Blender as 3D software.

    https://cdn.soft8soft.com/demo/examples/index.html#webgl_animation_keyframes

    Thank you.

    • This topic was modified 2 months, 1 week ago by felix.
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    #56171
    xeon
    Customer

    Just use a simple orbit camera with the center of you object as the target. The zoom and rotate will automatically be setup.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com

    #56173
    felix
    Customer

    I know that, I’ve already done it like this. But the navigation that is automatically set up is a little jerky and hard, not as smooth as in the project I attached.
    Thanks.

    #56178
    kdv77kdv
    Participant
    app.controls.rotateSpeed = 1.2;
    app.controls.rotateInertia = 0.25;
    app.controls.zoomSpeed = 5;
    app.controls.zoomInertia = 0.25;

    change these parameters as you like

    https://v3d.net/b8v – zoom/rotate inertia 0.25

    #56182
    felix
    Customer

    I’m so sorry, but I don’t know where to put them :wacko: . I am new in this world of script and verge3D :cry:

    #56183
    kdv77kdv
    Participant

    Open the puzzle editor, Advanced -> exec script

    #56185
    felix
    Customer

    Really cool!
    Thank you very much! :yahoo:

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