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Resetting a scene without reloading it?

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  • #19237
    D3PixelD3Pixel
    Licensee

    Hi

    Is there a quick way to reset a scene to its original loaded state via puzzles?

    I know there is a Save State and an Undo State which can accept [All Objects] but there is no [All Variables] and this project is dynamic so I will always have to keep remembering to update that puzzle.

    Thanks for any help.

    • This topic was modified 1 year ago by D3PixelD3Pixel.

    3D Animation and Web3D services - www.d3pixel.co.uk

    #19240

    Hi,

    we actually have “All Variables” puzzle. See how to use it in the User Manual.

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #19243
    D3PixelD3Pixel
    Licensee

    Ah ha, yes great, found it under “Misc”. Thanks Alexander.

    3D Animation and Web3D services - www.d3pixel.co.uk

    #19244
    D3PixelD3Pixel
    Licensee

    Hmm, it messes up if you have used the Parent puzzle. I was hoping it would un-parent (or reassign to world) as in the state when the gltf is first loaded.

    3D Animation and Web3D services - www.d3pixel.co.uk

    #19248
    D3PixelD3Pixel
    Licensee

    It also does not reset the state of the frame header of an object that has been animated.

    3D Animation and Web3D services - www.d3pixel.co.uk

    #19276

    At the moment this puzzle is somewhat limited. It resets object transforms and materials. We’ll improve it in the upcoming versions of Verge3D though.

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #19284
    D3PixelD3Pixel
    Licensee

    Ok thanks Alexander.

    3D Animation and Web3D services - www.d3pixel.co.uk

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