I recently upgraded my Blender from 2.82 to the latest version (2.83). However, there are more settings for exporting to glTF (see pictures attached). I am unable to export the glTF correctly (with LZMA compression). I am not sure what’s wrong with it. I use the default settings for glTF by Blender. However, Verge3D is not displaying the latest glTF. How do I make it work?
I need to fix this quite urgently. It’s relating to my work.
indeed you should prefer exporting to “Verge3D glTF” to make it work with Verge3D well. This export option provides various extensions over the standard glTF that allow for better integration with 3D editors.