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My project file before version 2.8.0 environment map does not orient correctly and seam stretch. Please take a look at the file attached.
The correct previous export: http://cmy.com.my/profile/publications/butterfly/butterfly.html
Hi Philip, thanks for reporting it. We’re going to check your issue and will get back to you soon.
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This bug happens when an equirectangular texture assigned to the world. We will fix it in the upcoming Verge3D release. For now, you can either assign a CubeMap-based texture or switch to Cycles node-based environment.
Ok, thank you.
Test your math:
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