We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Physics – Objects Moved on Z axis

Home Forums Puzzles Physics – Objects Moved on Z axis

Viewing 5 posts - 16 through 20 (of 20 total)
  • Author
    Posts
  • #37597
    petropetro
    Participant

    :yahoo: it looks the origin center of mass was the issue… I did set the origin on the left bottom from vertex to be able to snap nicely and align objects… I will try to find a way of working … Thank you and keeping a cold beer around for you ;)

    #37598

    Have you the floor with the walls as one mesh or them separate? try to separate flor from the walls and add for them all different physics puzzles.

    Co-founder and lead graphics specialist at Soft8Soft.

    #37601
    petropetro
    Participant

    One mesh, as I’ve found is easier to key-shape in this way than having separate objects and then cascade moving them when resizing walls.

    #37603

    So better to separate them: floor and walls. And better not to use keyshapes on mesh with physics anyway physics will ignore new shape of the mesh.

    Co-founder and lead graphics specialist at Soft8Soft.

    #37647
    petropetro
    Participant

    for now I decided to try without physics… see my comment here…

    • This reply was modified 1 month, 1 week ago by petropetro.
    • This reply was modified 1 month, 1 week ago by petropetro.
Viewing 5 posts - 16 through 20 (of 20 total)
  • You must be logged in to reply to this topic.