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Physics – Objects Moved on Z axis

Home Forums Puzzles Physics – Objects Moved on Z axis

Viewing 5 posts - 16 through 20 (of 20 total)
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  • #37597
    Petro
    Customer

    :yahoo: it looks the origin center of mass was the issue… I did set the origin on the left bottom from vertex to be able to snap nicely and align objects… I will try to find a way of working … Thank you and keeping a cold beer around for you ;)

    #37598

    Have you the floor with the walls as one mesh or them separate? try to separate flor from the walls and add for them all different physics puzzles.

    Co-founder and lead graphics specialist at Soft8Soft.

    #37601
    Petro
    Customer

    One mesh, as I’ve found is easier to key-shape in this way than having separate objects and then cascade moving them when resizing walls.

    #37603

    So better to separate them: floor and walls. And better not to use keyshapes on mesh with physics anyway physics will ignore new shape of the mesh.

    Co-founder and lead graphics specialist at Soft8Soft.

    #37647
    Petro
    Customer

    for now I decided to try without physics… see my comment here…

Viewing 5 posts - 16 through 20 (of 20 total)
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