Home › Forums › Bug Reports and Feature Requests › Offset, Tiling and Angle of Textures
As a wish for upcoming Versions of V3D: It would be very helpfull if the Offset, Tiling and Angle values (Coordinates) of Textures in the 3ds Max Material Editor, will also be inside the gltf after export.
Thanks for the suggestion. We’ll be working on this.
3D Verger, the CEO
LinkedIn | FB | Twitter | VK | 新浪微博
Great, thanks Yuri!
Test your math:
Log in / Register