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Odd banding on iPhone

Home Forums General Questions Odd banding on iPhone

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  • #6099
    rezman
    Customer

    When I view my project on the iPhone I get odd banding. Any ideas?

    #6101
    rezman
    Customer

    Update. It’s because I have ambient occlusion turned on. Is there a fix for this?

    #6118

    Look like depth buffer precision issue on iOS. As a temporary workaround, we’ll disable SSAO on iOS in Verge3D 2.6.

    Chief 3D Verger | LinkedIn | Twitter

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