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Object rotation

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  • #71987
    PLAN8
    Customer

    Hi,

    Not a crucial observation, but kind of annoying my OCD! ..

    I just noticed that when you upload a model that has “Orbit” camera constraints, I noticed that effectively, the object stays still, but the camera moves.

    Whilst initially this isnt a problem as such, what is a small issue is that the HDR if used doesn’t make visual sense as when the user rotates what he/she thinks is the object, the reflections of the HDR are rotating, ie, the reflection is not the same on both sides of an object as the camera has moved and not the object.

    Not very well explained, but it seems wrong to me, would it be possible to add a fixed camera and allow the object to rotate freely to fix this rendering anomaly?

    #71995

    Hi,
    You might use the drag rotate puzzle and a static camera to achieve this behavior.

    Soft8Soft Tech Chief
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    #71996
    PLAN8
    Customer

    Hi Alexander, Ahh! OK, thanks for the tip!

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