Events Puzzles

The puzzles from this category handle user-generated events: mouse clicks / touches, hovering and dragging.

"when clicked"

Waits until a user clicks on a specified 3D object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used) - then runs puzzles in the "do" slot, or in the "missed: do" slot if the user clicks on something else or on the background.

"picked object"

Returns an object a user has clicked on. Intended for use with the "when clicked" puzzle.

"when hovered"

Waits until a user hovers over/out a specified 3D object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used) - then runs puzzles in the "over/out: do" slot.

"hovered object"

Returns an object a user has hovered over. Intended for use with the "when hovered" puzzle.

"when moved"

Tracks any movements (position, rotation and scale) of a specified object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used). Runs puzzles in the "start: do" slot if an object started moving, keeps running puzzles in the "while moving: do" slot until an object stops moving, then runs puzzles in the "stop: do" slot. The "delta" parameter denotes an absolute change of any coordinate (x, y or z) of either of position, rotation or scale that is required to trigger this puzzle. The "period" parameter denotes how many rendering frames should the puzzle wait before checking movements again.

"when dragged"

Waits until a user drags over a specified 3D object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used) with the mouse or a touch gesture - then generates movement data for using in a "drag move", "drag rotate" or "drag scale" puzzle. Also captures events of started and stopped dragging.

"drag move"

Moves a specified 3D object (or all objects in a specified list or group, or all objects on the scene if the all objects puzzle is used) in accordance to dragging movement data generated by the when dragged puzzle. Use the drop-down menu to limit the movement to a particular axis or plane, or not to limit at all.

"drag rotate"

Rotates a specified 3D object (or all objects in a specified list or group, or all objects on the scene if the all objects puzzle is used) in accordance to dragging movement data generated by the when dragged puzzle. Use the drop-down menu to limit the rotation to a particular axis. The "space" drop-down allows for switching between "local" and "parent" coordinate spaces.

"drag scale"

Scales a specified 3D object (or all objects in a specified list or group, or all objects on the scene if the all objects puzzle is used) in accordance to dragging movement data generated by the when dragged puzzle. Use the drop-down menu to limit scaling to a particular axis.