Not attending Blender Conference this year…

Home Forums General Questions Not attending Blender Conference this year…

This topic contains 8 replies, has 5 voices, and was last updated by Yuri Kovelenov Yuri Kovelenov 11 hours, 28 minutes ago.

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • #18027
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Regretfully, we will not be attending Blender conference this year.

    Our talk proposal was rejected by Ton Roosendaal as related to a commercial project. Not sure what changed because we gave Verge3D presentations 2 years in the row and it was fine before. :scratch:

    He suggested to purchase a sponsorship package in order to be accepted, which our young company cannot afford at the moment.

    I hope this was not caused by Epic Games’ grant that Blender Foundation received recently.

    May be we’ll make it in the next year.

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #18056
    illussimo
    illussimo
    Licensee

    Verge3D should be presented at the conference this year!
    WebGL is well on its way and will become extremely important for Blender artists. You have developed a fantastic artist-friendly solution for Blender users. :heart:
    They should not miss out on this!

    #18058
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Simone, thank you for your support! Blender community is fantastic and we are happy to have you all on our side. Hopefully we’ll figure something out. :good:

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #18159
    jbetbe
    jbetbe
    Licensee

    Hi Yuri, don’t worry. Ton could have a reason for that I don’t think there’s a reason by unreal, why? You’re products are huge different, and Unreal (a part of it) want to invest in the best open-source app, focused in its core.
    Maybe next year. Because of the 2.80’s release there’re a lot of (new)artists o developers want to show their work in the conference. You have bad luck in this case and probably he preferred to let others and new to attend.
    Otherwise, you’re doing a great work for the community and help us a lot. Keep on this. There will be more opportunities, for sure.

    #18161
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Thank you for your kind words! We will continue our work on Verge3D to make it better for Blender artists and beyond. :)

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #18941
    Avier3D
    Avier3D
    Newbie

    It’s ok Yuri, I think Ton has to very often take drastic turns in Blender’s boat, V3D is not the first nor the last, there’s plenty of blender devs coming up and all rallying for some space.

    Keep the social media rolling and showcase user’s work and I’m sure plenty more people will join.

    #18946
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Will do, thank you! :)

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #18967
    Avatar
    abin
    Newbie

    Maybe if there would be one version of verge3d for artists working explicit with open source tools, for example one without all that online shop segment, based on GPL license or not that expensive…. But I also think it is temporary decision of Ton, it cannot be rejected in the future, this tool is pioneering for WebGL and I wouldn’t be pessimistic at all :)

    #18973
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Let hope for the better! :good:

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

Viewing 9 posts - 1 through 9 (of 9 total)

You must be logged in to reply to this topic.