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NaxosCG.
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2021-08-17 at 9:53 am #43688
NaxosCGCustomerHello again,
I have reached some almost ok shader for my semi transparent plastic boxes, but i get some bad graphics issues (see picture).The object is from Nurbs STEP file, so the polygons are not very good, and we can see that when we move around the object.
Beside full remodel of the objects (very long, and customer will not pay for that, as he provides nice steps files), any idea for the shader ?
Here is the verge test :
https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:5c0bd316e1/applications/SundisTest2/SundisTest2.htmlHere is the max file :
https://we.tl/t-MKCWMesHUCAny help would be nice.
Attachments:
"1+1=3... for large values of 1"
2021-08-18 at 11:16 am #43718
Mikhail LuzyaninStaffcan you resave file in 2020 vfx or just send a fbx, try also alpha hashed transperency type.
Co-founder and lead graphics specialist at Soft8Soft.
2021-08-18 at 11:28 am #43719
NaxosCGCustomerHere it is :
https://we.tl/t-qdCQ5lbtcYAs you will see i have 3 boxes , one (center one) is the main one, in opaque shader, and looks great in verge3D;
then i have the 2 tests with translucent shaders, in 2 differents mesh import (from nurbs).
As mentionned in my other post, i’m trying to reach this kind of shader (see pictures, please).
thanks.
"1+1=3... for large values of 1"
2021-08-18 at 12:44 pm #43725
Mikhail LuzyaninStaffI’ve made some tests with alpha coverage transp tpe and came with this result. You also need to uncheck gltf 2.0 compatible checkbox. I think this is the best that can be achieved with verge3d.
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Co-founder and lead graphics specialist at Soft8Soft.
2021-08-18 at 3:45 pm #43730
NaxosCGCustomerThank you for testing, can you share the file, please ?
Maybe i could duplicate the mesh, set flipped normals and use some whity semi opaque shader, in addition with your test…
"1+1=3... for large values of 1"
2021-08-19 at 8:24 am #43757
Mikhail LuzyaninStaffSorry seems ive deleted it. But the material simple, just set up a transperency (don’t foreget to set thin-wall checkbox) them choose Alpha Coverage in the Verge3D settings of the material.
Co-founder and lead graphics specialist at Soft8Soft.
2021-08-19 at 8:33 am #43758
NaxosCGCustomerSorry, but i don’t find alpha coverage choice.
Attachments:
"1+1=3... for large values of 1"
2021-08-19 at 8:53 am #43762
Mikhail LuzyaninStaffSeems like you have old engine, try to update it to last version.
Co-founder and lead graphics specialist at Soft8Soft.
2021-08-19 at 2:21 pm #43781
NaxosCGCustomer3.7.1 with 3dsmax 2022…
"1+1=3... for large values of 1"
2021-08-20 at 9:50 am #43866
Mikhail LuzyaninStaffYou need to wait 3.8 release or use last 3.8 pre.
Co-founder and lead graphics specialist at Soft8Soft.
2021-08-20 at 1:11 pm #43873
NaxosCGCustomerok thank you
"1+1=3... for large values of 1"
2021-08-24 at 9:50 am #43953
NaxosCGCustomerYou need to wait 3.8 release or use last 3.8 pre.
I’ve installer pre4 of v3.8 (no production in progress, so i can try beta
And bugs are gone, thank you !"1+1=3... for large values of 1"
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