2022-05-30 at 8:05 pm #52518
I can successfully morph between targets or use the Linked Transform, to produce similar, results in 3DS.
Everything I’ve read on this forum as well as in the Verge manual says I should be able to use 3DS’s morph modifier.
The object has no transforms above the edit mesh and both the original object and target are in the scene. Works great in 3DS but morph animation will not transfer into Verge.
Has anybody used this successfully? Any information is greatly appreciated.
Thank you.2022-05-31 at 7:22 am #52525
It’s very important to leave the objects you used in morph modifier in the scene when you export it to Verge3D.
Co-founder and lead graphics specialist at Soft8Soft.2022-05-31 at 10:43 am #52540
Thank you for your reply. I do indeed leave the morph targets in the scene and they render in the exported .gltf. I’ve followed every suggestion/procedure I can find with regards to using the 3DS morph modifier. Would it help if I sent an example?2022-05-31 at 12:02 pm #52542
Yes, attach the example, please. I ll try to find the issue.
Co-founder and lead graphics specialist at Soft8Soft.2022-06-02 at 8:10 pm #52626
This is a test message2022-06-02 at 8:49 pm #52627
Here is a link to One Drive. It is a large file. It is an open file.
I’ve attached an avi of the 3DS rendered animation.
Thank you you time in investigating the morphing issue.2022-06-03 at 2:10 pm #52649
It works fine ofr me. What 3ds max and verge3D version do you use?
Co-founder and lead graphics specialist at Soft8Soft.2022-06-03 at 3:32 pm #52654
3DS: 24.0 – 18.104.22.1683 2022
Verge3D for Max Version: 3.9.02022-06-03 at 5:44 pm #52658
Here is a link to my attempt to morph.
I have attached the gltf file as well.
Perhaps they will provide additional clues.
Thank you.2022-06-06 at 9:25 am #52684
I’ve tested it on the same max version, but all is fine. Try to update to last engine version and test it.
Co-founder and lead graphics specialist at Soft8Soft.2022-06-06 at 2:16 pm #52689
I installed the latest version of Verge3D. Still does not export morph animation to gltf.
I’m starting to grasp for straws now so I uploaded images of my system device, windows and chrome current status.
I reuploaded the test01 web page for your inspection.
I hope this helps, I really need this to work.
Thank you for your support.2022-06-21 at 2:38 pm #53436
I was wondering if you’ve had a chance to review my last test submission. Morphing is still not transferring to Verge.
Thank you.2022-06-21 at 11:46 pm #53471
I installed Verge 4.0 and the morphing is being rendered as a gltf.
So it looks like the new new version solved my issues.
Thank you2022-06-22 at 6:42 am #53480
Co-founder and lead graphics specialist at Soft8Soft.
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