We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

How to use camera view in the export ?

Home Forums Graphics / Maya How to use camera view in the export ?

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #25009
    fransua
    Participant

    Hello
    Do I need to use some code in Puzzle in order to get the camera view by default for the gltf export ?

    #25010
    fransua
    Participant

    So now it works with the cam view by default… don’t ask me why…

    #25022

    Hi,

    there was an issue with selecting the right camera in Maya, which was fixed in v.3.1.pre1. The active camera is now picked up by Verge3D (previously, the very first camera was used).

    Chief 3D Verger | LinkedIn | Twitter

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.