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Help on the simple implementation of ios ar

Home Forums Graphics / Blender Help on the simple implementation of ios ar

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  • #54341
    a51199075
    Participant

    I want to use verge3d to realize a simple ar through IOS, but according to the puzzle method, I can’t project the model!

    Jigsaw link
    https://www.soft8soft.com/docs/manual/en/introduction/AR-VR-development.html#augmented_reality

    IPhone can open AR, but it can’t load the model. Dear verge3d official, request a tutorial to realize simple ar projection, so that everyone can realize ar projection more easily!

    Thank you

    #54345
    kdv
    Participant

    https://www.soft8soft.com/topic/ar-for-ios-issues/#post-53910

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #54361
    a51199075
    Participant

    Dear verge3d developers and users,
    I found out that the usdz file doesn’t exist in this demo, but the iphone ar can be turned on!
    augmented_reality

    There is also a reference to the file farmer.usdz in the puzzle,Where is this usdz file, or how to achieve it?

    Hope to get an answer!

    thanks

    #54362
    kdv
    Participant

    I found out that the usdz file doesn’t exist in this demo

    It doesn’t exist until you generate it in your app. In the demo app Augmented Reality .usdz file is generated when the app is loaded (only once). Then you can send it to Quick Viewer pressing the button.

    There is also a reference to the file farmer.usdz

    It’s not a referance, it means “download the exported file 2B2C87E7-2608-4E67-B941-2C7DCBB3B9FC as farmer.usdz”

    or how to achieve it?

    What for? If you really want to download .usdz use another browser, not Safari…

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

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