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Home Forums Graphics / Blender Fit to camera not working?

Viewing 5 posts - 16 through 20 (of 20 total)
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  • #82629
    c4cc
    Customer

    Thanks. Is parent inverse matrix a default setting for objects, or does it arise due to other factors like puzzles?

    #82636

    Thanks. Is parent inverse matrix a default setting for objects, or does it arise due to other factors like puzzles?

    This parent inverse matrix is created by Blender when it tries to preserve the position of the parented object. It causes additional offset which is not compatible with the camera fit feature. That’s why the error is printed in the browser console.

    Soft8Soft Tech Chief
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    #82641
    c4cc
    Customer

    I tried to use clear parent inverse:

    yet object got parented to camera:

    Is this normal? Or does the “Set parent to” type prevent this? If so which one?

    #82642

    Unfortunately yes. This is because that parenting occurred when the object had zero transform. So once you clear its parent inverse matrix, it got the same zero transform, but this time relative to the camera. After you clear parent inverse you should reposition the parented object back to what you need.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #82643
    c4cc
    Customer

    Thanks. So when I parent object to camera using “set parent to”, which one do I use?

Viewing 5 posts - 16 through 20 (of 20 total)
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