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Fake path Warnings

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  • #13409
    Luke224
    Participant

    Hi are these Fake Path Warnings Something i should fix or are they irrelevant?

    v3d.js:1 v3d.WebGLProgram: gl.getProgramInfoLog() C:\fakepath(336,23-154): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
    C:\fakepath(579,87-141): warning X4122: sum of 4e+016 and 1 cannot be represented accurately in double precision
    C:\fakepath(386,10-65): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
    C:\fakepath(397,8-60): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
    C:\fakepath(579,87-141): warning X4122: sum of 4e+016 and 1 cannot be represented accurately in double precision
    C:\fakepath(340,25-100): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them

    #13413

    Hi,

    Those are WebGL warnings produced from shader code. There are harmless. It’d take much effort to get rid of them though so we decided to not touch them yet.

    Chief 3D Verger | LinkedIn | Twitter

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